MMORPG.COM’s interview with Richard Garriott, conducted during this year’s Austin Game Conference, is now available for your reading pleasure.
From the article: “One of Garriott’s biggest problems with MMORPGs is the way in which players interact with the content. The average game casts players as a hero, he said. Yet, players go out and find ‘bad guys’ who in reality are just minding their own business. It is quite contradictory. In Tabula Rasa, the battlefields address this problem…”
To read the complete discussion, please click here. Enjoy!