Patch Notes 9/24/07:
General:
• Top 3 damage dealers get XP for a Kill:
Top 1: 100% XP
Next: 50% XP
Final: 25% XP
• More ToO Missions added.
•Foreas Valverde is now open.
• On Arieki: Ligo: Thunderhead, there is a new area called “Vashtar Pass.” This cave system is on the eastern side of the map, and creates a bypass for the Eastern Rim Control Point between Outpost Aurora and Substation E-104.
• XP modifier now goes up in percentages 125%, 150%, 175%, 200%, 250% (no longer 2x,3x,4x,5x,6x)
• Added an NPC that allows you to skip bootcamp.
• Polish, Polish, Polish - Art updates, area beautification and fillout, tweaks to base areas, missions/content adds.
• Bug fixes galore - over 1000 bugs fixed for this patch all over the game.
UI Updates
• Changed the Chat tab default names to General, LFG, Trade and Combat
• Overhead indicators now display for players that are in a wargame
• Added /afk and /brb slash commands. Type the command again to turn them off.
• Tons of Icon updates
• Assorted sound changes, additions and upgrades to tutorial speech.
Skills and Abilities
• Grenade Launcher damage now falls off from the center of the explosion instead of doing the same damage to all affected targets.
• Force Blast now uses 50 Power at all pump levels
• Electric weapons’ tooltips now say they do “Electric” damage instead of “Energy” damage.
• The cover modifier of paint target should properly apply now.
• You shouldn't be able to equip/unequip or change your action bars around while polymorphed now.
• Staff weapons no longer heat up when their ranged attack is used.
• Tourqueshell Rifles now take rockets and have a clip size of 4.
• Corrected the ammunition type requirements for some weapons
• Frighten ability now has higher Power costs, especially at high pump levels
Control Points
Many Control Points have been revamped and updated. Please note that some of the rewards are currently placeholder.
• When AFS controlled:
o The base’s ‘functionality’ is online:
o o Forcefield changes to AFS faction
o o Turrets change faction. If they are destroyed at the time of change, they will respawn next time in the AFS faction.
o o Waypoints are online
o o Hospital is online
o o Mission givers and vendors are online.
o AFS defenders spawn in
o o Bane defenders that are remaining stay intact.
o o Bane waves that are remaining from previous assaults attempt to run to the waypoint.
• When Bane controlled:
o The base’s ‘functionality’ is offline:
o o Forcefield changes to Bane faction
o o Turrets change faction. If they are destroyed at the time of change, they will respawn next time in the Bane faction.
o o Waypoints are offline
o o Hospital is offline
o o Mission givers and vendors attempt to escape by running to the waypoint.
o Bane defenders spawn in
• All control points have two control point base commanders – an Assault Commander and Defense Commander:
o Defense mission:
o o Turn in defense tokens to receive a choice of 4 armor modification recipes
o Assault mission:
o o Turn in assault tokens to receive a choice of 4 weapon modification recipes
o Tokens are given based on player actions:
o o Assault tokens are dropped on the Bane defenders as players assault a CP.
o o Defender tokens are dropped on the Bane assaults as players defend a CP.
• Special notes:
o Crafting stations, footlockers, and any other player controlled interactables are online if not listed above. We are not disabling these based on control point faction at this time.
Crafting
• Reduced the variety of Item Modification recipes in crafting. Damage type specific weapon enhancement recipes no longer drop.
• There were a large number of changes scheduled to go into this patch for crafting but they have been delayed until the next patch.
Fixed Issues from last Patch:
• Fixed issue in Securing Torcastra so that you no longer have to leave the instance and come back in if you fail the mission.
• Radial and Conical Healing Discs are no longer healing self only.
• The Rez Sickness timer will no longer report the incorrect amount of Rez Sickness time left after multiple deaths.
• Logos should now all be placed in game for abilities.
• If you have more than 11 members in your clan the clan window now causes the scroll bar to become active.
• For the Tier 4 ability 'Bot Construction' after a bot is spawned it should now follow the player around.
• The Repair Bot now repairs player armor or mechanical units.
• Some doors did not allow players to enter. This should now be resolved.
• Craftable grenades of any damage type no longer all do physical damage regardless of intended damage type.
• when killed, enemies should now give the correct amount of credits.
Known Issues:
• Staff is not currently getting a bonus to melee damage with each pump level. This is a bug. Both melee and ranged damage should increase with each pump of this skill.
• All tooltips for grenades are being incorrectly listed as fragmentation grenades in the ability tray.
• If you find yourself crashing you may want to disable deferred lighting in your video options menu.
• The Rage ability description is incorrect.
• All of the Hortimunculus pump levels are working the same way. This is a bug.
• The Imperial Valley Control Point is handing out assault and defense tokens incorrectly. You get defense tokens for attacking and assault tokens for defending.
• Using Rushing Blow on a Maw may cause your character to be unable to attack. If this happens, log out and back in to correct the issue.
• If you make a character and then delete him you may be unable to create another character with that same first name for up to 30 minutes.
• If you die while under the effect of the Spy ability "Polymorph" you can get into a state where you are unable to draw your weapon. If this happens, log out and back in to correct the issue.
• If you use the Spy ability Polymorph at any pump level and you holster your weapon, you will not be able to unholster the weapon again. In order to fix this issue you have to use Polymorph again and then click it off or log out and back into the character.
• When you disable tutorial tips via the tutorial tip's dialog box they cannot be turned back on.
• At times you may appear to no longer be in your clan. If this happens, log out to character selection and back in and it should resolve the issue.
• Some crafting recipes cost the same to make an item as to purchase the item directly from an NPC. This is a bug.
• Polymorph pump level 2 is not repairing Mechs or Turrets. This is a bug.
• Rez Trama Kits I and II may not update the Rez Sickness timer correctly.
• If you complete the portion of the mission Obstruction Destruction that asks you to Blow up the Downed Dropship and then lose connection or log out, when you get back into bootcamp the detonator acceptor will be floating in midair without anything to blow up.
• If you change your graphic settings to custom and the log out when you log back in your setting will return to high.
• The Exobiologist ability Hortimonculus is not working as described in the tool tip.
• The recipe for Class VII Concussion Grenade states that it requires Crafting: Explosives level 1. This item should be listed as a level 3 or 4 crafting level.
• Ranger Reinforcements are not doing melee damage.
• Several instance areas are offline at this time.
• Some abilities/actions do not work properly in PvP Duels.
• Enemies in the Hydro Plant on Concordia Divide will not attack until attacked first.
• Some Tier 4 abilities or weapons may have bugs, fail to work or not operate as intended.
Broken Missions
Concordia Divide
• Mission: Machinations
Issue: Unable to Turn in/complete mission.
• Mission: Filching From Filchers
Issue: Unable to Turn in/complete mission.
• Mission: Careless (Formerly Taking Care of the Caretakers - Dr. Sherman)
Issue: Unable to Turn in/complete mission.
• Mission: Data Thieves
Issue: Quest items do not properly assign to squad members
• Mission: Keymaster of Torcastra
Issue: Mission npc Hamilton gets killed by friendlies if led out of the prison
Torden Plains
• Mission: Combat Ground Patrol: Plains
Issue: Unable to Turn in/complete mission.
• Mission: Speak to Colonel Franks
Issue: Players are unable to interact with Colonel Franks to get the mission
• Mission: Operation Mole Removal
Issue: “Speak to Colonel Franks” is the a pre-req for this mission
• Mission: A Brother's Message
Issue: “Speak to Colonel Franks” is the a pre-req for this mission
• Mission: Periodical of Questionable Morality
Issue: The second objective of this mission does not complete correctly
• Mission: Geyser Chimney Basin [CP]: Assault Tokens
Issue: Objective does not complete when you get 25 tokens
• Mission: LOGOS: Lightning
Issue: Objective does not complete when you add the logos to your tabula
• Mission: LOGOS: ADD
Issue: Objective does not complete when you add the logos to your tabula
Torden Incline
• Mission: Free Labbna
Issue: The second objective of this mission does not complete correctly
Torden Mires
• Mission: Miner's Apprentice
Issue: Parties cannot get the keycard for the final objective, making it incompletable for all but one player
Valverde Plateau
• Mission: Maligo Base: Coup
Issue: Some squad members may not be able to complete the mission because there are not enough corpses to loot.
Valverde Marshes
• Mission: Dogtag Detail
Issue: Players may not be able to loot dog tags off fallen AFS troops
Torden Abyss
• Mission: Styx and Stones
Issue: Cannot Plant Mission items making the mission incompletable
• Mission: Pipe Down
Issue: Targets of quest are untargetable and cannot be destroyed