IGN is back with day 4 of their exclusive inside look inside the Tabula Rasa Dev Team. Today they talk code with several of the games programmers.
Jonric: Regarding Tabula Rasa overall, what are one or two things you think of as particularly cool, fun, memorable or otherwise remarkable?John Styes: Client Technology Programmer
One of my favorite things about Tabula Rasa is the pick up and play style of gameplay that can be enjoyed by a wide audience. When I want to get into the game and take out some Thrax or liberate a control point, I can jump in and within minutes, I am fighting. If I decide I want to invest some time grouping up with some buddies and take on a high-level instance, I can do that too.
Head over the IGN to read the entire feature and to enjoy more exclusive Tabula Rasa images.