Exobilogists expand their biotech foundation into a new field of study. Rather than mastering group-support abilities, these troops turn enemies against themselves. No other AFS troops have as many methods for creating allies at their disposal; exobiologists can create allies from enemy corpses, or even tactically clone themselves.
Reanimation Wave
- Reanimates all enemy corpses within the area of effect for a full minute
- Consumes a full level of adrenaline
Create Clone
- Creates a battle-capable, temporary clone of the exobiologist
- Requires the use of Medical Grade Micromech
Cadaver Immolation
- Detonates a fallen enemy, inflicting very high damage to nearby foes
- Requires a substantial investment of power and Medical Grade Micromech
Hortimonculus
- Creates a stationary biological/micromechanical hybrid that releases regenerative microbes and also grants a bonus resistance to varying damage types
- A biological corpse must be targeted, and the resulting Hortimonculus’ health is a percentage of the corpse’s max health
- Consumes Medical Grade Micromech
- Damage type resistance is determined by host corpse’s greatest resistance
Reanimation
- Turns a corpse into a temporary ally
- Requires heavy power use and Medical Grade Micromech