Abilities
(Tier 4) Exobiologist

Exobilogists expand their biotech foundation into a new field of study. Rather than mastering group-support abilities, these troops turn enemies against themselves. No other AFS troops have as many methods for creating allies at their disposal; exobiologists can create allies from enemy corpses, or even tactically clone themselves.

Reanimation Wave

Reanimation Wave

  • Reanimates all enemy corpses within the area of effect for a full minute
  • Consumes a full level of adrenaline
Create Clone

Create Clone

  • Creates a battle-capable, temporary clone of the exobiologist
  • Requires the use of Medical Grade Micromech
Cadaver Immolation

Cadaver Immolation

  • Detonates a fallen enemy, inflicting very high damage to nearby foes
  • Requires a substantial investment of power and Medical Grade Micromech
Hortimonculus

Hortimonculus

  • Creates a stationary biological/micromechanical hybrid that releases regenerative microbes and also grants a bonus resistance to varying damage types
  • A biological corpse must be targeted, and the resulting Hortimonculus’ health is a percentage of the corpse’s max health
  • Consumes Medical Grade Micromech
  • Damage type resistance is determined by host corpse’s greatest resistance
Reanimation

Reanimation

  • Turns a corpse into a temporary ally
  • Requires heavy power use and Medical Grade Micromech