Abilities
(Tier 2) Specialist

The specialist is the first class in the support line of classes. While the specialist can still hold their own in a fire fight, they use beneficial skills and abilities to help teammates and themselves.

These tier-two forces can restore health and armor to troops in the field. They can resuscitate downed allies as well, or even help damaged mechanized units. Though specialists are less capable of delivering damage quickly, their damage over time is certainly up to par. Their improved survivability makes them more robust against enemy attacks, particularly in attrition warfare, as opposed to a sudden and intense strike.

Decay

Decay

  • Delivers minor damage over time
  • Modest power requirements

Leech Gun

Leech Gun

  • Improves the damage inflicted by leech guns

Hazmat Body Armor

Hazmat Body Armor

  • Improves resistance to Electric, Virulent, Incendiary, and Cryogenic damage sources per piece of Hazmat armor worn

Tools

Tools

  • Allows the use of healing discs, field repair tools, and cipher tools

    Healing Disc: Repairs damage to the health of living targets

    Field Repair Tool: Allows user to "heal" armor worn by self or allies

    Cipher Tool: Unlocks field containers, doors, and other locks
  • Improves the amount of health, armor, and repair specialists can restore using various tools
  • With additional training, allows specialists to resuscitate fallen allies